Shading a Doll Base


Title: Shading Doll Base
Software: Corel PSP x2
Author: Sheryl
Home: SherylsPage
Tutorial Home: PSP
Skill Level: Intermediate and previous experience in working with pixels is required.
Supplies: Base
Description: Shading a doll base. I will be explaining a couple different ways to shade your doll. The first will be done with the base supplied. The file is a zip file so you'll need to copy it to your computer and then extract it.
The file is in gif format. If you have the Animation Shop, you can open it in that program and then export it to psp.
If you're using x2 or an earlier version and don't have the Animation Shop, you can open it in PSPx2, promote the background, then select all the black area and hit your delete key. This will put it on a transparent background.
If you have PSPx6, you can just open it in that program and it will have a transparent background.

Terms of use: You are welcome to use your finished product how ever you like but please don't copy anything from this site and call it your own.

This tutorial was done using Corel PSP X2 but it should work with earlier or later versions.
You need to have a good working knowledge of psp and working with pixels.
Don’t forget to save often.
This tutorial was written completely by me but a lot of what I'm saying was learned from doing tutorials at various sites.
Unfortunately most of those sites are no longer working so I can't give you links.

Let's get started.

Step 1

Open your base.
Open a new image 300x300 with a white background and copy and paste your base as a new layer.
Name this layer base original.
Add a new layer and call it base.
Turn on your grid set at 1 pixel by 1 and zoom in to 800%.

Step 2

In this first approach, we're going to make our outline and base using shades of gray and then colorize everything to get a nice skin tone.
Set your Foreground to #848284 and your background or fill color to #c6c3c6.
Pixel over your base layer using #848284.
Select the inside and flood fill with #c6c3c6.
Select none and save.

Step 3

Now for some shading.
Add a new layer and call it dark shading.
Using your outline color, pixel inside the body along the outside edges.
Add another layer and call it light shading.
Using white, draw some lines down the arms and legs and some lines across the chest.
Add some pixels to the head like I've done.
It doesn't have to be exact.

body shaded

Save your work.

Step 4

Stand on your dark shaded layer and go to
Adjust > Blur > Gaussian blur
Set the Radius to 1.5.

gaussian blur setting

Stand on your light shaded layer and go to
Adjust > Blur > Gaussian blur
Set the Radius to 2.

Step 5

Now we need to get rid of the transparent pixels on the outside of the base.
Stand on your base layer and select the entire inside including the head with your magic wand.
Invert the selection (Selection > Invert)
Click your dark shaded layer and hit delete on your keyboard.
Keep the base inverted and do the same delete on your light shaded layer.
Select none.
Turn off your background layer and the original layer.
Merge visible.

Step 6

To get a nice skin color, we're going to colorize.
Go to Adjust > Hue and Saturation > Colorize
How you colorize is a matter of taste but I used 23 for the Hue and 139 for the Saturation on this doll.
Duplicate your base a couple times and try some different settings to see what looks best to you.

That's it.

Step 7

Saving your image:

You should save this as a pspimage or export it to Picture Tube so you can finish working on it.
To export to Picture Tube,
File > Export > Picture Tube.
Give it a name and say ok.

Click next to learn an alternative way to shade a doll or click here to learn how to draw the eyes, nose, and mouth..

If you have any questions, be sure to stop by my PSP Addict message board and ask for some help or stop by and show us your work.