bear in overalls

Dressing our Bear

This tutorial was done using psp9 and assumes you have a good working knowledge of psp. We will be using Vectors and pixels to make this dress and the bear from my bear tutorial.
If you haven’t done the bear tut yet, click here to make it.
Remember to save often as I may forget to keep reminding you.

Open up a new transparent canvass, 200x200.
I like to zoom into 800% when working with smaller vectors.
Turn your ruler and grid on.
View - rulers
View - grid.
Have your grid set in units of one pixel each for both the horizontal and vertical grid. I use black for my grid.

Flood fill your background layer with white. This will make it easier to see what we’re doing.
Add a new raster layer and place the bear we just made some where near the center.
The center top line of my bear’s head is at 100x39. If you want to place your bear’s head at these coordinates, it will make it easier to follow my tutorial since I will refer to different coordinates when making our vector shapes.

We’ll be making our bear’s shirt first so set your foreground color to #e5c708 or what ever color you want for the outline of your bear’s shirt and your background or fill color to null.
I like to set the fill color to null so I can see my bear underneath.

Click on your preset shape tool and select rectangle with these settings.
Create as vector, line width 1. Anti-alias is not checked.
We will be using this same setting through out the tutorial.

Draw a rectangle starting at 85x70 and dragging it down to 115x112.
We’ll be adding several nodes. If you want to add them all now you can, but I like to add them as I go along so I’m sure I’m placing them in the right spot.

Place your cursor along the top at 94x70, hit the control key and release your mouse.
You should now have a node at 94x70.

Do the same thing at 106x70.
Add one at 85x97 and one at 115x97.
Add a couple more along the outside edges. One at 85x85 and the other at 115x85.

shirt nodes

Pull your first added node (1.) down on the left side to about 89x91.
Pull your top left node (2.) down to 75x82.
Pull your first added node (3.) down on the right side to 111x91.
Pull the top right node (4.) down to 125x82.

shirt nodes

Add another node along the top at 100x70.
Pull that new node down to 100x74 and make it symmetrical.
Right click- Node type- Symmetric.
Click your top left node and pull it down to 90x71.
Make this symmetrical too.
Move your top right node to 110x71 and make this symmetrical.


Grab the right handle on your top center node and pull it a couple pixels to the right.
Click each of your bottom nodes and make them symmetrical.
We need to add some more nodes to his armpit areas so let’s do that now at 87x90 and 113x90.
You should still have a node at 89x91. Pull this node up to 90x87.
You should also have a node at 111x91. Pull this node up to 110x87.


If you like how your shirt is coming out, you can rename your vector layer to shirt and export it as a shape to use for other projects.
I’m going to do a little more work to my shirt before I save it.
I like things to be as even as possible and that bottom is out of whack.
I have a node at 85x112.
I’m going to drag this to the right about 3 pixels and place it at 88x112.
I’m trying to get my right side even with my bear since I don’t want his shirt to show outside the pants we’re going to give him.
I’m going to do the same thing on the right side and take my node at 115x112 and drag it to 112x112.
I’ve got my outside edges lined up with my bear but I still don’t like how the bottom looks.
Grab the right side of your handle on the bottom left node, mine is at 88x112, and pull it down a pixel or two until you get a straight line across the bottom of your shirt.
If you hover your mouse over the right arrow, it may show 93x115.


I’m a little happier with my shirt so I’m going to save it as a preset shirt shape. Any adjustments can be made when we convert it to a raster layer.

If you’re happy with your shirt, convert it to a raster layer.
Be sure to save.

Now for his overalls.