Dressing our bear

This tutorial was done using PSP9 and assumes you have a good working knowledge of PSP.
We will be using Vectors and pixels.
Remember to save often as I may not keep reminding you.

Open up a new transparent canvass, 200x200.
I like to zoom into 800% when working with smaller vectors.
Turn your ruler and grid on.
Have your grid set in units of one pixel each for both the horizontal and vertical grid.
I use color>>black for my grid.
Flood fill your background layer with white. This will make it easier to see what weíre doing.
Add a new raster layer and place the bear we just made in the center of your canvass, or there about.
The center top line of my bearís head is at 100x39. If you want to place your bearís head at these coordinates, it will make it easier to follow my tutorial since I will refer to different coordinates when making our vector shapes.

Weíll be making our bearís shirt first so set your foreground color to #e5c708 or what ever color you want for the outline of your bearís shirt and your background or fill color to null.
I like to set the fill color to null so I can see my bear underneath.

Click on your preset shape tool and select rectangle with these settings. Create as vector, line width 1. Anti-alias is not checked.
We will be using this same setting through out the tutorial.

Now letís draw a rectangle starting at 85x70 and dragging it down to 115x112.
Weíll be adding several nodes. If you want to add them all now you can, but I like to add them as I go along so Iím sure Iím placing them in the right spot. This means I wonít be listing all the extra nodes quite yet but you can skim through the tutorial for the node placements.

Alrighty then, letís start adding some nodes along the top of your rectangle.
Place your cursor along the top at 94x70, hit the control key and release your mouse. You should now have a node at 94x70.
Do the same thing at 106x70.
Now letís add one at 85x97 and one at 115x97.
Letís add a couple more along the outside edges. One at 85x85 and the other at 115x85.

Pull your first added node (1.) down on the left side to about 89x91.
Pull your top left node (2.) down to 75x82.
Pull your first added node (3.) down on the right side to 111x91.
Pull the top right node (4.) down to 125x82.

Add another node along the top at 100x70.

Pull that new node down to 100x74 and make it symmetrical.
Right click>>Node type>>Symmetric.
Click your top left node and pull it down to 90x71.
Make this symmetrical too.
Move your top right node to 110x71 and make this symmetrical.

Grab the right handle on your top center node and pull it a couple pixels to the right.

Click each of your bottom nodes and make them symmetrical.

We need to add some more nodes to his armpit areas so letís do that now at 87x90 and 113x90.

You should still have a node at 89x91. Pull this node up to 90x87.
You should also have a node at 111x91. Pull this node up to 110x87.

If you like how your shirt is coming out, you can rename your vector layer to shirt and export it as a shape to use for other projects. Iím going to do a little more work to my shirt before I save it.
I like things to be as even as possible and that bottom is out of whack.

I have a node at 85x112. Iím going to drag this to the right about 2 pixels and place it at 88x112. (I guess I dragged it 3 pixels.)
Iím trying to get my right side even with my bear since I donít want his shirt to show outside the pants weíre going to give him.
Iím going to do the same thing on the right side and take my node at 115x112 and drag it to 112x112.
Iíve got my outside edges lined up with my bear but I still donít like how the bottom looks.
Grab the right side of your handle on the bottom left node, mine is at 88x112, and pull it down a pixel or two until you get a straight line across the bottom of your shirt.
If you hover your mouse over the right arrow, it may show 93x115.

Iím a little happier with my shirt so Iím going to save it as a preset shirt shape.
Any adjustments can be made when we convert it to a raster layer.

If youíre happy with your shirt, convert it to a raster layer.
Be sure to save.

Now for his overalls.


PSP Home