Here's a little bear that's done with vectors and pixels.

You will need

Jasc Paint Shop Pro. You can get a trial version HERE

This is my first attempt at writing a vector tutorial so if I made any mistakes, please go easy on me.
You may e-mail me if you run into any problems
or find any mistakes.
This tutorial was done using PSP 9 and assumes you have a good working knowledge of psp
although I have tried to explain everything as thoroughly as possible and have inlcuded several screen shots.
I haven't really written up any terms of use but I do ask that you don't copy this tutorial and claim it as your own. You can do what ever you like with what you've make from this tutorial. No link required.
Donít forget to save often. I probably wonít keep reminding you so donít forget.



Let's get started.

Open up a transparent canvass, 300x300. I like a big canvass although our bear will not be nearly this big. When Iím working with vectors, I like to use the ruler and grids. It helps me with my editing. Set your units for the grid to one pixel. Go to View>>Change grid guide and snap properties, and change your horizontal and vertical grids to 1 pixel. Then go to View>>Grid to turn on the grid. I also like to flood fill my background layer with white since it makes it easier to see what Iím doing, especially when I have to fix up my vectoring with some extra pixels. And one last thing, I zoom in to 800%. This makes your grid work with one pixel per square like we set it up to do.

Set your Foreground to #8d7b5c or any color you wish for the outline of your bear. Set your background or fill color to #b9a582. Using your preset shapes, set to ellipse, create as vector, anti-alias not checked, line width 1, draw an oval shape starting at about 139x83 and dragging it down to 162x116.

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Make sure your oval is centered on your canvass at 150 with your top nod at 150x83, and bottom node at 150x116. Itís not that important where you place your oval but for this tutorial, I will try and explain where I moved my nodes when doing my editing to make my bearís shape by referring to certain coordinates.

Go to Edit mode and pull out the handles on either side of your top node so you end up with 9 pixels total. Be sure your node is still positioned at 150x83. Repeat for the bottom only this time we want 11 pixels across.



Now pull your right node to the right and place it at 167x99. Pull your left node to the left and place it at 133x99.

Now comes the tricky part. We want to end up with a head shaped something like this.

In order to achieve this look, take your left node and bring the handle to the right about two pixels. Do the same thing with your right node, bringing it to the left about 2 pixels. I try and go straight across when moving my handles. Hereís what we should now have.


Ok, weíre getting there.

Go back to your left node and drag the bottom handle down about 2 pixels so the outside bottom pixel of your bear is at 133x105. Do the same thing with the right node, making the bottom pixel at 167x105.

The basic head is done. If you like the way it looks, rename your vector layer to bear head and export it as a shape so youíll be able to use it again. Donít worry if both sides of the head arenít exactly the same. Weíll fix that later with pixels.

You can convert this layer to a raster layer, if youíre sure you like it and youíre sure this is the size you want your bearís head to be. I like to make different size bears so I usually keep everything as a vector until Iím all done. Itís much easier to resize if your graphic is still a vector. And since I donít have much luck working with vectors when each shape is under one vector layer, I always add a raster layer in between my vectoring. This way my new shape will go to a new vector layer.

Now if youíre ready, weíll move on to the ears. These are much easier. First, click your background layer, the one you flood filled white, and add a new raster layer. Click your background layer again, Select preset shape, same settings as before, and draw a small circle for the ear. You donít have to do too much fiddling around with this. I made the outside of the ear 6 pixels, and the top 5. I have the top on the same line as the top of my bearís head. Make sure this layer is under the head and then you donít really have to worry about the part of the circle which isnít shown.


If you like your ear, you can either convert it to a raster layer, or hold off until weíre done with the entire bear. If youíre going to convert it to a raster layer, then before we duplicate it to use as the right ear, weíll make the inner ear. For this, I just pixel in an outline that I think looks good. Hereís what my bearís ear will look like.

If you didnít convert this to a raster layer, add a new layer. Copy your ear layer. Click on your new raster layer, and paste as a new vector selection. Place it on the right side of your bearís head. Donít forget to save.

If you like the way your bear is turning out, and you havenít converted any layers to raster, because you want to resize your bear, it might be a good idea to do that now so we can fix any pixels that need fixing before going onto his body. If youíve saved what youíve done so far, I would duplicate your image and do the resizing on the duplicate image so we can continue working on the original. Once youíve decided how much you want to resize your bear, you just need to use that same number each time you resize a part of his body.
For one of my smaller bears, I resized this bear about 64% so letís do that now with your head layer. Then resize your ears and put them into place. If everything looks ok, I would save it as is and close it until you need to add more parts to it.

Letís go back to our original bear and fix up his head. First, convert your head layer to a raster. Make sure you have 9 pixels across the top of his head and 11 along the bottom. I have 8 pixels on the longest points of either side of his head. If one side of your head looks better then the other side, adjust the pixels to match the better side. When youíre happy with your head, do the same thing with the ears. At this point, if you made a duplicate right ear, you can just work on your left ear, add the inner ear, duplicate the layer and mirror. This way you only need to fiddle with one ear. Delete the duplicate vector ear.

I think weíre ready for his body. You have saved what weíve done so far, right?

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